In the future I would love to be a game designer, its the 2000's version of wanting to be in a band. But I really want to. I'm working on creating stuff all the time. Most of the things I create don't end up on the site, instead they are lost on my hard drive never finished or they are so small I don't even think they are worth releasing. The slightly bigger projects are usually for external clients and I can't give out or show in any way.
Tons of things are done for the sake of making it work right now. No future plans no expansion ideas. There needs to be Units, Structures, Projectiles, Doodads, and a Backdrop to put them on. And they all need to work together on a web-browser! If I had more time to think about what I was doing I would probably build the whole thing a differed way. But learning while at the same time creating the project was always my preferred way of doing stuff like this anyway! So in the and I have a small fun game that I can use as a stepping stone to the next game! I'm already working on a different interpretation of the engine for future use.
Small side note; mobile version is right now not playable due to the lack of a keyboard to move the map! (Got that solved in the new engine version!)